News

September 01, 2007 - Version 2.6 released

The final version of GLFW 2.6 has been released. You can find it here.

Some changes since the beta release are:

May 06, 2007 - Version 2.6 beta 1 released

Well, it took a while (way too long, in fact), but the first beta of GLFW version 2.6 has been released. The upside is that despite being a beta, is stable enough to be a recommended upgrade for all users. It's not finished, it's not perfect, but it's good. You can find it here.

Some of the highlights in version 2.6 are:

Also note that this release obsoletes the AmigaOS and DOS platforms, due to non-existent community and maintainer interest.

If you find any bugs, please help us by reporting them in our bug tracker. If you encounter any problems using GLFW, please use our support forum.

May 06, 2007 - Web designer joins the GLFW project

We have a web designer! We would like to welcome thec to the GLFW development team. Watch this space for a new and improved web site.

Aug 14, 2006 - Looking for AmigaOS developer

We're looking for a a person interested in working on the AmigaOS port of GLFW. If you're interested, please contact us and we'll tell you all about it.

Aug 9, 2006 - More alive than ever

After an extended period of silence, GLFW is active once more, and this time you're all invited. In addition to the web forum, there is a new mailing list for GLFW users. Over on the development mailing list, version 2.6 is being developed and 3.0 is being discussed. Come join us if you're interested in lending a hand. The bug, patch and feature request trackers are active and being monitored by developers. There's even an IRC channel, #glfw on Freenode.

Apr 15, 2005 - GLFW 2.5 has been released!

So, GLFW 2.5 has finally been released, after a long delay. Go and download it now!

Jan 16, 2005 - Alive and kickin' (still!)

Yes, GLFW is alive! I have gotten several mails asking if GLFW is dead or not. Well, it is alive. I hack a line of code every now and then, and there are actually some nice enhancements coming in GLFW 2.5:

I still haven't solved the X11 fullscreen bugs, but I am getting there, and once I do, GLFW will be released.

Feb 15, 2004 - GLFW 2.4.2 released

Well, it has been over a year since the last official release (2.4)... This new release does not add anything to the GLFW API, but does have a few nice additions "under the hood" (most notably, support for more platforms).